Senior Animator (f/m/d)

We are looking for a talented and experienced Animator who loves working in interdisciplinary teams in a fast-paced and creative environment to come join our team and develop amazing games with us!

Responsibilities

  • Create engaging and believable in-game animations, working closely together with animation direction and other disciplines of the team
  • Troubleshoot and solve technical production issues
  • Quickly master in-house tools and suggest improvements
  • Maintain animations after they are implemented, taking a strong interest in the final result of a feature.
  • Work closely with other disciplines in small interdisciplinary teams in order to achieve features that are more than the sum of their parts
  • Estimate high level goals and provide solutions to high level problems in planning.
  • Play a significant role in review cycles, both in providing feedback for coworkers and improving based on feedback from team members
  • Mentor and spread knowledge to other team members
  • Take ownership of animations and features as a whole while still incorporating feedback


Qualifications

  • 5+ years of professional experience in game production
  • Strong Maya knowledge
  • Very strong key frame animation skills
  • Experience with Motion Capture Data
  • Experience with any game engine, preferably Unreal Engine
  • Ability to handle and prioritize multiple tasks, make adjustments of scope to meet deadlines and to excel under production conditions
  • Excellent communication skills across multiple disciplines; ability to work closely with direction in order to achieve great results, and to work collaboratively
  • High degree of self-motivation and initiative
  • Strong verbal and written communication skills in English
  • Passionate about video games


Desirable skills

  • Professional experience with 1st person animation
  • Professional experience with creature animation
  • Good knowledge of the Unreal Engine, Animation Blueprints in particular
  • Experience with animation trees and state machines in general
  • Knowledge in Motion Builder
  • Basic rigging and skinning knowledge
  • Basic scripting and/or programming knowledge


Employment details

  • Full-time and on-site
  • Status: employment
  • Start: as soon as possible


Benefits

We support you all the way

Relocation bonus and ongoing support and assistance

    Occupational pension scheme

    We care about your well-being

    Flexible working hours

    Fresh fruit and vegetables every day

    Hot and cold beverages of your choice

    In-house massage

    We encourage continuous learning

    Extensive games/books library

    Dedicated Talent Development Manager

    Participation at various game conferences

    We know how to have fun

    A variety of exciting Team Events

    Summer and Christmas Party

    Beer and soft drinks for Friday meetings


    Join our Team!

    If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form.